1. Start off with a picture you want to smooth the skin with.
2. The first thing you want to do is to use the "Heal Brush" to remove any obvious marks or blemishes. I picked a size of 5px, pressed Alt+Click The Mouse over a non-blemished area and then clicked over the blemished area to replace it. I removed some of the mole spots on her arm and neck area with this tool.
3. Once you are finished with the Heal Brush, duplicate the layer which is Ctrl+J and apply the Filter > Noise > Dust & Scratches filter. For this example, I used a radius of 4 pixels and a threshold of 0.
4. The next filter we are going to use is the Filter > Blur > Gaussian Blur. This will give the whole image a smoother complexion. I used a radius of 2 for this example.
5. Now, we want to add some texture to her complexion. By adding some noise we will give the model a more realistic look. Click on Filter > Noise > Add Noise and use an amount of 0.4% noise, distributed Uniformly with Monochromatic selected.
2. The first thing you want to do is to use the "Heal Brush" to remove any obvious marks or blemishes. I picked a size of 5px, pressed Alt+Click The Mouse over a non-blemished area and then clicked over the blemished area to replace it. I removed some of the mole spots on her arm and neck area with this tool.
3. Once you are finished with the Heal Brush, duplicate the layer which is Ctrl+J and apply the Filter > Noise > Dust & Scratches filter. For this example, I used a radius of 4 pixels and a threshold of 0.
4. The next filter we are going to use is the Filter > Blur > Gaussian Blur. This will give the whole image a smoother complexion. I used a radius of 2 for this example.
5. Now, we want to add some texture to her complexion. By adding some noise we will give the model a more realistic look. Click on Filter > Noise > Add Noise and use an amount of 0.4% noise, distributed Uniformly with Monochromatic selected.
6. Set your color palette to Black #000000, click on Layer > Add Layer Mask > Hide All and the image you have been working with will disappear and the original layer will show up through it.
7. Now we can 'paint' the models new skin on. Select the "Brush Tool" and make sure your color selected is White #FFFFFF. I initially chose a brush size of 13 pixels and a hardness of 0%. You will need to adjust the size of your brush as you progress over the image in order to fit into the tight corners etc. I had to use a brush as small as 3px for the tight areas. Paint the 'new and improved' skin over the original skin, without interfering with the other detail we want to retain such as hair, eyes, mouth etc. If you do accidentally paint over something you didn't want to, simply change the brush color to black #000000 and you can erase your work.
8. Now, click on Layer > New Adjustment Layer > Hue/Saturation to balance the colors. I increased the Hue slider by 8 points to even out the color in this example.
9. Click on Filter > Other > High Pass and I used a radius of 43.5 pixels. This will help your image get a fraction over-sharpened. Now you can see the final result below.
Author: Gary Logsdon Revision: 1.0
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